onClipEvent (load) {
_x = 300;
_y = 200;
speed = 5;
}
onClipEvent (mouseDown) {
targetx = _root._xmouse;
targety = _root._ymouse;
}
onClipEvent (enterFrame) {
distx = targetx-_x;
disty = targety-_y;
movex = distx/speed;
movey = disty/speed;
_x += movex;
_y += movey;
}